Post by THE WETNESS on Oct 22, 2006 18:47:51 GMT -5
The story of Seek and Destroy, (if you can call it that...), begins with the introduction of the player to a land called "Quatar", the "Land of steel". There seems to be a war going on, between the rightful rulers of the land, and some other evil, mean tanks. These two groups of people are fighting over control of the land....that's pretty much it for story. There is, however, one interesting point: These aren't people, they are tanks........Talking tanks!!!!!
The tanks never really seem to have any sort of drivers or anything, they just talk to eachother. The strangest part is that they have entire cities full of nothing but tanks, eventhogh the buildings aren't large enough to admit any tanks into them.....interesting....
But enough of talking about how the game has absolutely no sense of reality of any kind at all, let's talk gamepley. You (the user), play as a nameless tank, of a model you pick from a pretty slim menu at the start of the game. (You can unlock more tanks through out the game, but they are only slightly different from one another in terms of gamepley style. One may move slightly slower than another.....that's about it..) The game's pitiful attempt at a single-player campaigne mode begins to take it's toll on your psyche right from the begining, as the camera itself seems to be fighting for the other team.
"Who, me!?"
Too often it will get caught on corners, give you a good look at your tank's ass, or just go backwards altogether....It deosn't help that your tank is far from mobile, lumbering along like a drunk sumo wrestler, many times getting you killed, and forcing you to start all over with the mission. You only have one attack at the start of the game, but you can get more generic missiles and bombs (only 1% of which ever hit the target, thanks to the total lack of a lock-on feature which is very bad for this type of game), from the "shops". The control scheme also has a steep learning curve, as the stupid heap of junk only moves in the direction the cannon is facing, forcing you to stop, spend about 7 seconds turning around, and then move on, all the while most likely getting the shit blown out of you by some enemy tank.
This brings up another point, which is the game's completely uneven ramping difficulty. Quite frankly, the game gets harder much faster than you get stronger, which ends up with you wanting to eat your ps2 because you are on a level where all the other tanks have homing missiles and hovercrafts, and you have the stupid generic weapon you start out with and maybe some weak armor...Another problem is the only way you can get money to buy upgrades is by playing the retardedly designed battle arena, in which you have to fight some other tank in an arena one on one. (Which leads to further frustration due to the fact that the only tanks you can fight to win some actual money, are impossible due to the enemy's genius A.I. and advanced weapons....
Oh, and don't worry about smart A.I. for your teamates, who make absolute sure to stay far back and out of the way while you go up against the entire enemy army. Actually, many a time I found my teamates shooting me instead of the enemy....Gee, thanks guys!! I knew I could count on you!
So, you must be thinking, if the game's horrible single player mode is this, well, horrible, then surely the multyplayer MUST be at least a little good, right? Wrong......very wrong. The only multiplayer is one on one fighting in an exteremely small arena. Also, there aren't even any power-ups you can pick-up in the arena, just you and your opponent shooting at eachother inside a box with your generic guns. How do you get more weapons in multiplayer? You guessed it buddy, play through the single player funhouse of crap and get more weapons so maybe you can trick your friend into playing this crap heap. But I assure you, if you are playing this game, you either have no friends, or you will soon drive away all the ones you do have.
Finally, graphics and sound, technicle stuff. The graphics are basicly okay from far away, but go within 7 feet of any of the buildings, and prepair for an assualt o your eyes with dead pixels, drab texture mapping, and plain jane set designe. The building collapsing animations are really badly done, so don't expect any pleasure in mindlessly destroying things...The music is generic MIDI type stuff, with maybe a little orchestral crap...not much though. Your character doesn't even develop, nor deos he say anything....all in all, this game is boring and frustrating...pass on it
a 1.5 out of 10