WTF? I thought it was going to be in a separate thread T_T.
| Name: Johans Nidorino
From: S.F. Year: 2005
^B: Fire + Ice Fox >B: Speed Demon B: ssbmaster Pulse Bomb vB: Shadrio Fart
Extreme Attack: S.F. Big Bang
Shield: Curls
Kirby Hat: Hair and glasses
Entrance: Is already on the stage Taunt: Flashes middle finger
|
Oo
Shadrio Fart?
XD
I actually farted from laughing when I read that...
I'm gunna make mine more descriptive though E-)
*started*
Character: Shadrio (Full Name: Dark Shadrio X)
Attacks:
"B" SpecialB: Shadow Ball (OMG...play PKMN and you'll know...heck, SSBM serves well, too =/ ) Damage: 21-23% Effect: leaves foe with black Fire, slowing them for 4-7 seconds Character gotten from: Pokémon
<B>: Shadow Dash (like the speed booster in the Metroid games, but the holograms are black. Another way to imagine it is the light-speed dash [from Sonic Adventure 2: Battle] with holograms) Damage: 12-15%; Effect: really fast, works as a weak spike in the mid-air; Character gotten from: Shadow the Hedgehog ([*hint**hint*]SHAD[/*hint**hint*]rio)
B+^: Plumber Boost (a quick jump with head out first. Goes in a 60º angle with the control stick straight up) Damage: 12-19(rare)%; Effect: pushes foes to the side, good for clearing the way; Character gotten from: ma[*hint**hint*]RIO[/*hint**hint*]
B+V: Shock-Quake (while kneeing down, Shadrio takes his fist to the ground and causes a shock wave around him, and two bob-omb sized electrical surges go for 3 seconds, one from the left and the other one to the right) Damage (Earthquake): 7-9%; Damage (Shock Spheres): 2-5% each; Effect: gound hitting attack, wont work in the air; Character gotten from: Mega Mean X (Game: MMX2)
Normal "A"A: Thunderhand (sorta like Ganondorf's A, but really little push on the foe, but it just leaves the foe paralyzed in place) Damage: 2-3%
AA: Thunderhand, Spinning Back Kick (Idk If that the real name, but here is teh description: after teh hand smash, Shadrio quickly spins backwards and kicks the foe with the back part of his foot. This somwwhat pushes the foe back) Damage: 3-7%
AAA: Thunderhand, Spinning back kick, Energy Channel (A wave of phaon energy quickly envolps Shadrio after returning to his fighting stance. Hit the foe Five time, a lot of push on the foe, and some adequet lag to regain concionseness [did I spell it right >.>']., the closer to Shadrio the foe is, the more hits it gives, with a maximum of 5 hits) Damage: each hit 1-3%
<A>: Straight arm punch (sorta like Mario's Smsh in SSB64, but less bigining lag) Damage: 8-10%
<Smash>: Energy slice (Shadrio's arm is embedded in super heated plasma and foe is sliced) Damage: 14-17%
A^: Jumping Axe Kick (Since I dont have enough flexability to strech my foot like Samus, C. Falcon of Ganondorf, I use my Plumbing skills to jump to where pichu's ears should be, and then I do and axe kick towards the Ground. Powerful, but a 1.5 second after lag time) Damage: 11-13%
Smash^: Uppercut punch (since Shadrio's arms arnt so powerful, this attack server mainly to hinder the foes movements) Damage: 3-9%
Smash^+A: Uppercut punch, Flip kick (after doing the uppercut, Shadrio does a gnarly [lol, that word pwns] fast Flip kick. Beware, as this is one of Shadrio's KO moves if placed perfectly) Damage: 7-24% (placed badly-Perfect Place-ment)
A+v: Cannon Shock (crouches on one leg and leaves the ground shocky for 4 seconds, and serves as a spike on edges) Damage: (Spike) 6-8%, Shocky ground: 2-4% per second, leaves foe moving like when Wario Ofensivly Power whacks the ball and someone recieves it in Mario Power Tennis
Smash+v: break dance pwnage (ok, so I dont know how o break dance, but if I had a chance to learn, Id be there. Basicly Shadrio sweaps the floor with his legs, then break dances on his head and feet and finally does a split) Damage: (leg Sweep) 4% each hit; (Head Break Dance) max of 4 hits; 2-3% each; (Feet split) 5-7%
Running+A: Mega Slide (Like Megaman's slide in the original Megaman) Damage: 7-9% and pushes foe upwards
Air AttacksNeutral: Sonic Spin Pwn (Spins to form a high speed ball that deals 1 hit per 0.5 seconds until Shadrio reaches the ground or 5 seconds pass) Damage: 1-2% per hit
Up: Double high kick (kicks upwars two times, spinning to do the 2nd one) Damage: 3-4% on the first hit; 5-7% on the 2nd one
Down: Areo Axe Kick (spins once and does an Axe kick to a foe under Shadrio. This is a powerful Spike that can send a foe down fast, but not as fast as Ganondorf's Spike) Damage: 8-11%
Forward: Shadrio Kick Spin (Shadrio places his feet forward and spins, sends foes upwards) Damage: 5-8%
Back: Booster Burn (Shadrio uses his back booster to burn the foe) Damage: 3-4%
More later..Like as if anyone is watching this...idk, I was bored...