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Post by ssbmaster on Nov 27, 2007 15:45:32 GMT -5
I know, I never used Ness in SSB or SSBM, just couldn't recover, and he relies too much on his dang yo-yo.
Although Lucas's Final Smash in Brawl tempts me to use me at least a tiny bit, even though this character, like Ness, has that terrible recovery move that has you falling while it's being performed and is sometimes hard to actually blast off right where you'd like to.
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Post by Fire Fox on Nov 28, 2007 23:44:22 GMT -5
I use his air dodge to recover, >_> when I'm close to the stage. ^_^' I don't like using his ^ Special to much because I hit in the wrong spot and send Ness the wrong direction. lol... <_< But yeah, Wario's final smash looks very entertaining. ^_^' I'm glad Bowser isn't the only transforming character.
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Post by Dark Shadrio DSfied on Nov 30, 2007 12:18:29 GMT -5
Well, it says that every attack was super-ified, so that means...Wario Waft+Wario-Man Powers = Trailer's Wario Nuke...
And the fact that Melee Stages are back is a bit obvious, but man am I happy that the Temple Stage it back. Other than Corneria and Final Destination, that's my favorite Stage. Final Destination will almost at a 99.9% chance come back, but probably modified, just like the difference between the Master Hand Stage in SSB64 and SSBM's Final Destination. And the Great Fox has been a stage since SSB64, so I bet my money that it will come back for Brawl, maybe just as SSBM's Corneria Stage.
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Shake ya ass
Trainee
i am under your BED!!.....maybe..
Posts: 61
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Post by Shake ya ass on Nov 30, 2007 20:05:43 GMT -5
Making a Final Destination stage in that stage builder mode is pretty easy. That mode is gonna ROCK!!
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Post by Fire Fox on Dec 5, 2007 15:53:26 GMT -5
I like the fact that they're bringing in music, not only from the franchises each character and stages in Brawl represent, but also other old Nintendo games that have no relation to Brawl. ^_^ I'm glad that smash balls can be turned off through the item switch. The Pity Final Smash is pretty cool though. lol
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Post by ssbmaster on Dec 5, 2007 16:30:39 GMT -5
Yeah, I'll bet a lot of that kind of music may be used for the music selection for created stages in Stage Builder.
And the info that was in the "Battle for the Smash Ball" update I already knew about, including the "Pity Final Smash", but it was nice to get a smash ball related, and I am glad it is displayed in item select, then that can be set as the only item to appear! Final Smash Brawl!
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Post by Jamc2000 (Jhouseff) on Dec 5, 2007 20:02:54 GMT -5
I wonder if only nintendo game music and not 3rd party games also.
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Post by Fire Fox on Dec 6, 2007 0:10:30 GMT -5
I just read in an old update that the stages have set music, but you can customize it if you want to. >_>;; Why did I miss that? That's awesome. *Has StarFox music on the Temple stage*
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Post by Johans Nidorino on Dec 6, 2007 0:20:31 GMT -5
No, no... From what I understand, there's a set of available songs per stage, and you choose the frequency of each (their likelihood to be played when selecting the stage).
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Post by Fire Fox on Dec 6, 2007 0:40:58 GMT -5
Oh! So you can set the frequencies of each song that's set to that stage? That's still awesome. And I bet the CD's add to each of those set songs? Maybe...?
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Post by ssbmaster on Dec 6, 2007 17:41:12 GMT -5
Nobody knows for sure (except for Masahiro Sakurai), but there is probably a good chance of that, yes.
Disappointed by King Dedede's Final Smash as much as the character itself, much unlike what I could say for Lucas, a crappy character with an awesome Final Smash, destruction hailing down all over the stage.
I'm looking forward to the My Music feature, and I think it's nice that Mew gives you a CD when it appears (or at least sometimes, not sure if this happens 100% of the time you encounter it).
I just figured out my top 5 favourite characters that have been confirmed so far as playable in Super Smash Bros. Brawl:
Pokémon Trainer, Bowser, Link, Snake, and Sonic (in that order). Once I play as Sonic, he might be removed from my top 5 favourite characters, if he is a poor fighter, that, or if someone like Lucario is confirmed as playable.
Lucario, Ridley, Wolf Link (very unlikely...), Wolf O'Donnell, or Krystal, really, though I suppose I'm glad Sonic is in, for everyone's sake, there are a handful of characters I would like to see as playable more.
From what I've read, Sonic, obviously, is very fast, so fast he's kind of hard to control, and that his attacks are quite weak with little knockback, smash attacks that don't even do 20% damage...
I may or may not be using Sonic very much, it's nice that he's in, but his moveset has something very problematic about it all; major nerfage. lol
I really wonder about the Pokémon Trainer, I want to know a lot more about this whole Stamina thing, bad to switch too often, but it's bad too go long without switching as well? I worry this will be restrictive...
I'll be glad when I know all about it after getting it 66 days from now.
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Shake ya ass
Trainee
i am under your BED!!.....maybe..
Posts: 61
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Post by Shake ya ass on Dec 6, 2007 20:00:52 GMT -5
Oh boy, if fights over pokeballs weren't enough, now there'll be fights over assist trophies, smashballs AND pokeballs.
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Post by Dark Shadrio DSfied on Dec 7, 2007 23:22:57 GMT -5
Lol, I like reading ssbmaster's long posts...they like summerize everything in the past few day plus a few of his thoughts added in.
I personally just want any not-samus Metroid Character for SSBB to be shown soon. I see Ridley working into the character selection screen, but I've always wanted Dark Samus in, ever since MP2:E. Back then I didn't know what attack to give her without making Dark Samus a Samus clone, but MP3:C has many attack that Dark Samus could choose to use in SSBB (over 12, there were more, but they were just modifications of oder attacks). I don't know about people's view in the sence of having DS (lol @ <--) in SSBB, since I'm not sure how popular DS is, and the fact that [spoiler2]she is dead[/spoiler2] >_>' (<-- is in a spoiler tag for those who care about metroid and haven't beaten MP3 yet)
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Post by Nuggets Card on Dec 8, 2007 13:34:45 GMT -5
Lol, I like reading ssbmaster's long posts...they like summerize everything in the past few day plus a few of his thoughts added in.
I personally just want any not-samus Metroid Character for SSBB to be shown soon. I see Ridley working into the character selection screen, but I've always wanted Dark Samus in, ever since MP2:E. Back then I didn't know what attack to give her without making Dark Samus a Samus clone, but MP3:C has many attack that Dark Samus could choose to use in SSBB (over 12, there were more, but they were just modifications of oder attacks). I don't know about people's view in the sence of having DS (lol @ <--) in SSBB, since I'm not sure how popular DS is, and the fact that [spoiler2]she is dead[/spoiler2] >_>' (<-- is in a spoiler tag for those who care about metroid and haven't beaten MP3 yet) Lol that button thing was cool...xD Couldn't help but press it. I don't really like metroid as much as I thought I did...Multiplayer's okay, but the single player gets stale...
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Post by Dark Shadrio DSfied on Dec 8, 2007 21:58:17 GMT -5
That was the thing that MP3:C was missing, but it has an entertaining story (at least for me).
Strange though, but MPH is just the opposite...Shitty Story but great Multiplayer, with Wifi. I hope the next Metroid game/series gets Wifi multiplayer and good story.
But w/e. I still think she has a chance. I mean, how many times has Ridley died in the metroid games? In MP3:C you battle him, send him crashing into the planet's core, and somehow you battle him againin some point of the game (mush later though). Or Ganondorf, Ganon has died countless times >.>
but, w/e, that's just me >_>
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Post by Nuggets Card on Dec 9, 2007 1:51:32 GMT -5
That was the thing that MP3:C was missing, but it has an entertaining story (at least for me).
Strange though, but MPH is just the opposite...crapty Story but great Multiplayer, with Wifi. I hope the next Metroid game/series gets Wifi multiplayer and good story.
But w/e. I still think she has a chance. I mean, how many times has Ridley died in the metroid games? In MP3:C you battle him, send him crashing into the planet's core, and somehow you battle him againin some point of the game (mush later though). Or Ganondorf, Ganon has died countless times >.>
but, w/e, that's just me >_> I agree with you on that. I found the story entertaining, but I needed a bit more play to keep me going. Was awesome at first, but lost it's appeal. (This being w/e the latest GCN game was called.) Hunters, now THAT'S some metroid. I played it a couple times. Only mutiplayer though, and that was awesome.
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Post by Dark Shadrio DSfied on Dec 10, 2007 14:48:42 GMT -5
Yeah, I found MP2 the worst of the series (even though it wasn't that bad, but still, way too stale). MPH was cool, but they overhyped it, since the controls would make some people's hand's cramp.
But, ok, back to SBD updates:
Today's update was a pokemon. Blegh...but hey, don't worry, it ain't THAT bad. Just make sure you hit, or it's just as useful as a Smart Bomb dud. It was ok, but speedy/advanced players won't get hit by it >_>
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Post by Nuggets Card on Dec 10, 2007 15:12:51 GMT -5
Unless it's an accurate/advanced player throwing it. I like the fact that it sends you further at low %. I WANT A CHARACTER.
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Post by Dark Shadrio DSfied on Dec 10, 2007 17:58:17 GMT -5
Same -.-
I'd Die if they'd confirm Lucario or Dark Samus or if they confirm that Pichu and/or Ness have gotten the boot D:
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Post by Fire Fox on Dec 13, 2007 17:06:45 GMT -5
I thought I saw Lucario in one of the new videos on IGN, and that he came out of a pokeball. It upset me at first... But when I looked closer I could see that it was Grovyle. (Typo?) <_<; His effect is AWESOME. SUPAH SPEED.
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